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Sereio Amarrador

(image)

Merfolk tend to use a combination of both nets and clubs in fishing; nets to collect the fish, and clubs to finish the kill. Both of these tools have seen adaptation for warfare, and are valuable enough that auxilliaries who specialize in using them are deliberately brought to battle.

Mermen often find themselves in a standoff with land-based enemies; the merfolk are too strong in the water, and are too weak to make any offense on land. Nets are a key bit of leverage; without nets, mermen can't give any effective chase over land, and are at a great disadvantage in hand-to-hand combat.

Notas Especiais:Esta unidade é capaz de deixar seus inimigos mais lentos, cortando seu movimento e dano de ataque pela metade até o fim de seu turno.

Avança de: Sereio Pescador
Avança para:
Custo: 46
HP: 55
Movimento: 7
XP: 150
Nível: 3
Alinhamento: ordeiro
IDMerman Entangler
Habilidades:
(image)clava
impacto
8 - 3
corpo a corpo
(image)rede
impacto
8 - 3
longa distância
lentidão
Resistências:
cortante0%
perfurante0%
impacto0%
fogo0%
frio20%
arcano0%
TerrenoCusto de MovimentoDefesa
Aldeia140%
Areia230%
Castelo140%
Caverna320%
Coastal Reef270%
Colinas530%
Colônia de Cogumelos320%
Flat230%
Floresta530%
Frozen230%
Impassable-0%
Montanhas-0%
Pântano160%
Unwalkable-0%
Águas profundas150%
Águas rasas160%